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Why not India have a decent game?

After playing in a little Trines Ra.One last week, I can not shake the feeling that India can not churn out decent games. We have the money, we have the manpower, the Lord knows we have the workforce, but it is crucial, I think we lack, and that's creativity. If you look at both the film and the television industry in India, half (or more) is full of serious imitations, while the other half is full of shit that is stereotyped to concoct from time immemorial. While the rest of the world are engaged in a plethora of genres and concepts that the Indians are satisfied with their SAS-bahu reality TV crap, or painful slapstick humor is as funny as a kick in the family jewels.


Unfortunately, this lack of creativity and the need to copy the West has flowed into the Indian gaming industry. Most of the big budget and a lot of publicity in the Indian game released to date are trying to emulate some high-profile Western games, and failed miserably. Perhaps this has to do with the fact that in India, the game is not subtle. It would be difficult, in-your-face, and, of course, immature. Shahrukh Khan, while speaking of Ra.One was as excited as eight years after the entry into force of caffeine, and even though some may find that appealing, it is rather difficult to see the Indians do not fully understand that the game is not for the children. Even events like E3, you'll see some of the enthusiasm of the producers' use of force or pasty white people dancing really hard to dance movement is controlled by the game, but have stabilized in some way, the real attention to the games.
Going back to Ra.One, I went to the game's release and there was probably every five words (or less) on the game itself. What genre it belongs to? What can you expect from this game? Why should I not even with her first? Nothing was explained to me, except that Shahrukh Khan and Sony were really excited to make a match. Well, if Shahrukh Khan is excited, there must be good right? Why did not you tell first?
It turns out that SRK has been involved in the production of this game at every stage, and the quote:. "I was extremely pleased with the interactions with the team of SCEE in the development of the game They understood the vision I had for Ra. A ". So I do not understand that launched the ball here. It was his concept of a broken one to begin with, he was so ambitious that Trine Studios just could not execute his vision, or do Trine releasing an unfinished product, because they were under enormous pressure for the release of the game on time? And while I'm sure a ton of money was spent on this game, it is amazing my mind why some more was spent on quality tests.
During the game for all of ten minutes, I lost count of how many times my character, simply cut in almost everything in the game table or railing. The game was also painful imbalance that once have been caught in a pattern of attack, 9 times out of 10 will not be able to leave and he was beaten to death - in seconds.
Given the amount of support received this game is so aggravating when you get such a poor quality product. From the top of my head I can name maybe a dozen games that probably had half the budget has Ra.One, but turned out to be ten times better. Log on Steam, Xbox Live, PlayStation Network and even the indie scene in India, and you'll find entertaining games which do not seek to be the next battleground or Uncharted. They are perfectly happy in their 2D avatars, because they have their concept and the gameplay nailed. They are a safe and gameplay work within their means, even if their game is not done with the latest technology, it is sweet and charming in its own way. Above all, it's fun.
Now some of you might think Indian game reviewers should be more lenient with Indian games because they are manufactured in the country, but for them, I ask this question, "Are these games are sold at lower prices? " No, they are not. In fact, they are sold at full price, you can buy better things, why should I water down the truth to our readers at the end of the day will spend their hard earned money on these games. It gives me a perverse pleasure in beating a game just because it's made in India. If something is a game well done Indian makes me really proud. There are few who go ahead and attack the reviewers said it's really hard to code a game, and if I / we can not code to save our lives, we should not criticize the Indian games. With this logic, I would never be able to criticize a movie because I can not work as well right?
This article is not intended to discourage budding developers, but to make them understand that you should not blindly take the movies, popular sports or just for fun. They also have to understand that as paying customers who are accustomed to a certain degree of quality and if the game can not offer this quality, go back to the drawing board, burn the midnight oil, but with a game again that will blow our socks.
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